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This one-pager was made for a game jam challenge to make a souls-like TTRPG. My goal for this game is to be rules-light enough to pick up and go, but strong enough mechanics to run for multiple sessions in an established or homebrew world. This would fit well in a dark fantasy or eldritch world. This is a combat-focused game, with light roleplay elements. Of course, an SM (soul master) can run a game however they wish. This is an open-source engine to be built upon. The system exclusively uses d6 unless stated otherwise. 

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Souls in Dark Places 266 kB

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